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Everything running in the green is my priority as I dont want to get bogged down later with this. Max profit in these regions is not a concern to me. Most of my provinces tend to just exploit what is in the provence to be exploited and balance the rest to sustain itself in all things so I dont have too. (playing DEI but can mod this feature alone etc if want) I just focus on capitol province, or my planned capital if I want to move. The upgrades to Armour/Attack is global as well - no more moving armies back simply to get an upgrade. I mean the game's food mechanic means you don't need to ensure each province has a surplus (I'm looking at you Attila) so just ensure you don't lose that province. If you take a province with no real benefit, then why not make it your recruitment center? If you take a province and see that it has a resource/wonder that provides food bonuses, stack food in it. If you take a province and see that it has a resource/wonder that provides industry bonuses, stack industry in it. If you take a province and see it has a resource/wonder with additional commerce, stack commerce buildings in it. I mean if you run into an issue with public order, you have plenty of time - and a countdown to when it will rebel so it shouldn't be a surprise.
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If you built the wrong type of dock/temple, etc, well just convert the thing it's certainly not the end of campaign However, the edge of the Great Steppe is a troublesome place for a Hellenic culture to settle Baktria finds it difficult to curry favour with the aggressive nomad tribes.The game is basically set up so that you can only really make your provinces more profitable, not less. Well-situated for trade, they enjoy enhanced commercial and industrial income, and with their popular Hellenic outlook, they find it easier to spread cultural influence with others. As a result, the Baktrian soldiery faces Hellenic armies with great confidence and courage. Immense wealth, and tough warriors, could take their armies all the way to the shores of the Mediterranean…Īs veterans of the Successor Wars, Hellenic states hold few surprises in battle for the warriors of Baktria. Under their new kings, the Baktrians could be a vigorous military power, benefiting hugely from any breakdown in Seleucid authority and inattention from Parthia. During the rule of Diodotus, and sometime between the Second and Third Syrian Wars of the 3rd century BCE, it became an entirely independent Hellenistic kingdom. With the Seleucid Empire locked in a series of wars against the other Successor states, Baktria was a satrapy with a degree of independence. As such, Baktria’s armed forces brought a rich and varied blend of warriors to the field, with hoplites, peltasts, fierce swordsmen and – unusually for a Hellenic nation – horse archers The region was heavily colonised by Greek settlers, more so than any other part of the east, and was largely Hellenised as a result, with Greek culture and influence paramount in all things. In the confusion of wars that followed Alexander’s death, Seleucus I Nicator established his control over the eastern parts of Alexander’s empire, including Baktria. Roxana, Alexander’s wife and the mother of his nominal heir who was born after his death, was a Baktrian princess. The land was a home to Greek colonists, Persians and many more peoples, and was a part of Alexander’s vast empire. It was wealthy thanks to those trade routes and the rich agricultural lands of its fertile valleys and plains. It lay in what is modern-day Afghanistan, and Kandahar itself was founded by Alexander the Great.Īs a protectorate of the Seleucid Empire, Baktria was famed as a province of a thousand cities. Baktria was a gateway to trade between east and west, to India, and to the far-off lands of China.